The Premise
Padded walls keep sound in. Whatever has been counting the days in here has had a long time to practice.
Ward 13 is a 5-room asylum horror built inside a genuine decommissioned clinic wing. Every space is a working intake-to-isolation pathway dressed in clinical decay — flickering fluorescents, stamped patient files, live-actor orderlies on the advanced rooms — engineered for slow-burn dread rather than cheap jump scares. Private bookings only; your group is the only intake on the floor. This room runs 60 minutes for 2–6 players. Only 40% of teams make it out in time — will yours?
Inside the Room
padded cell asylum door
peeling green hospital wall
scratched tally marks wall
padded cell asylum door
peeling green hospital wall
scratched tally marks wall